I want to have an interface ModelGenerator which has a method generate() that takes an iterable list of Evidence and creates a Model. Using the STL pseudo-duck-typing iterator idiom...
template<class Model>
class ModelGenerator {
public:
template<class Iterator>
virtual bool generate(Iterator begin, Iterator end, Model& model) = 0;
};
But virtual functions can’t be templated. So I have to template the whole class:
template<class Model, class Iterator>
class ModelGenerator {
public:
virtual bool generate(Iterator begin, Iterator end, Model& model) = 0;
};
Ideally what I’d like to do is something like this...
template<class Model, class Evidence>
class ModelGenerator {
public:
virtual bool generate(iterator<Evidence>& begin,
iterator<Evidence>& end,
Model& model) = 0;
};
But there is no such interface that iterators inherit from. (The class std::iterator only contains a bunch of typedefs, no methods.)
The only way I can think of doing it is to give ModelGenerator a method addEvidence() which adds them one by one before calling generate(), but then I have to give the ModelGenerator state which is a bit of a pain.
How can I write a virtual method that takes any STL container?
You seem to need an any_iterator
. That's an iterator that performs type erasure to insulate you from the actual iterator implementation.
Adobe has an implementation of any_iterator
: http://stlab.adobe.com/classadobe_1_1any__iterator.html
Boost has an implementation of any_range
: http://www.boost.org/doc/libs/1_49_0/libs/range/doc/html/range/reference/ranges/any_range.html
You could consider to use template specialisation instead of virtual methods to this end. From what I understand, you have a unique Evidence class, a number of distinct Model classes and whant to create a generic factory to produce a selected Model from a sequence of Evidences.
#include <vector>
#include <iostream>
struct Model1 { };
struct Model2 { };
struct Evidence { };
template<class Model>
struct ModelGenerator;
template<>
struct ModelGenerator<Model1>
{
typedef Model1 model_type;
template<class Iterator>
model_type generate(Iterator begin, Iterator end)
{
std::cout << "Generate Model1\n";
return model_type();
}
};
template<>
struct ModelGenerator<Model2>
{
typedef Model2 model_type;
template<class Iterator>
model_type generate(Iterator begin, Iterator end)
{
std::cout << "Generate Model2\n";
return model_type();
}
};
template<class Model, class Iterator>
Model make_model(Iterator begin, Iterator end)
{
ModelGenerator<Model> gen;
return gen.generate(begin, end);
}
You can use it this way:
int main()
{
std::vector<Evidence> v;
Model1 m1 = make_model<Model1>(v.begin(), v.end());
Model2 m2 = make_model<Model2>(v.begin(), v.end());
}
I want to have an interface ModelGenerator which has a method generate() that takes an iterable list of Evidence and creates a Model. Using the STL pseudo-duck-typing iterator idiom...
template<class Model>
class ModelGenerator {
public:
template<class Iterator>
virtual bool generate(Iterator begin, Iterator end, Model& model) = 0;
};
But virtual functions can’t be templated. So I have to template the whole class:
template<class Model, class Iterator>
class ModelGenerator {
public:
virtual bool generate(Iterator begin, Iterator end, Model& model) = 0;
};
Ideally what I’d like to do is something like this...
template<class Model, class Evidence>
class ModelGenerator {
public:
virtual bool generate(iterator<Evidence>& begin,
iterator<Evidence>& end,
Model& model) = 0;
};
But there is no such interface that iterators inherit from. (The class std::iterator only contains a bunch of typedefs, no methods.)
The only way I can think of doing it is to give ModelGenerator a method addEvidence() which adds them one by one before calling generate(), but then I have to give the ModelGenerator state which is a bit of a pain.
How can I write a virtual method that takes any STL container?
You seem to need an any_iterator
. That's an iterator that performs type erasure to insulate you from the actual iterator implementation.
Adobe has an implementation of any_iterator
: http://stlab.adobe.com/classadobe_1_1any__iterator.html
Boost has an implementation of any_range
: http://www.boost.org/doc/libs/1_49_0/libs/range/doc/html/range/reference/ranges/any_range.html
You could consider to use template specialisation instead of virtual methods to this end. From what I understand, you have a unique Evidence class, a number of distinct Model classes and whant to create a generic factory to produce a selected Model from a sequence of Evidences.
#include <vector>
#include <iostream>
struct Model1 { };
struct Model2 { };
struct Evidence { };
template<class Model>
struct ModelGenerator;
template<>
struct ModelGenerator<Model1>
{
typedef Model1 model_type;
template<class Iterator>
model_type generate(Iterator begin, Iterator end)
{
std::cout << "Generate Model1\n";
return model_type();
}
};
template<>
struct ModelGenerator<Model2>
{
typedef Model2 model_type;
template<class Iterator>
model_type generate(Iterator begin, Iterator end)
{
std::cout << "Generate Model2\n";
return model_type();
}
};
template<class Model, class Iterator>
Model make_model(Iterator begin, Iterator end)
{
ModelGenerator<Model> gen;
return gen.generate(begin, end);
}
You can use it this way:
int main()
{
std::vector<Evidence> v;
Model1 m1 = make_model<Model1>(v.begin(), v.end());
Model2 m2 = make_model<Model2>(v.begin(), v.end());
}
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